INS Legacy

Rethinking Sinjar Part 2

Posted in commentary, designtalk, insurgency, level design by Argyll on May 29, 2009

The fight for Bravo being intense and usually being a relief to secure, Charlie is the next objective.  It is for the gas station in the centre of the village, a somewhat tactically trivial objective.

How about the large building overlooking the open area by the ridge, commonly known as the ‘hotel’ could become the Charlie objective?  Or it could become the objective after Charlie.

Delta would remain where it is (and could become Echo), but definitely needs changes – especially that bullet-proof fence.


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